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<a href="#nested-classes">类</a> &#124;
<a href="#pub-types">Public 类型</a> &#124;
<a href="#pub-methods">Public 成员函数</a> &#124;
<a href="#pub-static-methods">静态 Public 成员函数</a> &#124;
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<div class="title">OutofcoreCloud类 参考</div>  </div>
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类 OutofcoreCloud 继承关系图:</div>
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类</h2></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_outofcore_cloud_1_1_cloud_data_cache_item.html">CloudDataCacheItem</a></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_outofcore_cloud_1_1_pcd_queue_item.html">PcdQueueItem</a></td></tr>
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Public 类型</h2></td></tr>
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typedef std::priority_queue&lt; <a class="el" href="struct_outofcore_cloud_1_1_pcd_queue_item.html">PcdQueueItem</a> &gt;&#160;</td><td class="memItemRight" valign="bottom"><b>PcdQueue</b></td></tr>
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&#160;</td><td class="memItemRight" valign="bottom"><b>OutofcoreCloud</b> (std::string name, boost::filesystem::path &amp;tree_root)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>updateVoxelData</b> ()</td></tr>
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OctreeDiskPtr&#160;</td><td class="memItemRight" valign="bottom"><b>getOctree</b> ()</td></tr>
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uint64_t&#160;</td><td class="memItemRight" valign="bottom"><b>getPointsLoaded</b> ()</td></tr>
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Eigen::Vector3d&#160;</td><td class="memItemRight" valign="bottom"><b>getBoundingBoxMin</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>getDisplayVoxels</b> ()</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>getLodPixelThreshold</b> ()</td></tr>
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virtual void&#160;</td><td class="memItemRight" valign="bottom"><b>render</b> (vtkRenderer *renderer)</td></tr>
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<tr class="inherit_header pub_methods_class_object"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_object')"><img src="closed.png" alt="-"/>&#160;Public 成员函数 继承自 <a class="el" href="class_object.html">Object</a></td></tr>
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&#160;</td><td class="memItemRight" valign="bottom"><b>Object</b> (std::string name)</td></tr>
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std::string&#160;</td><td class="memItemRight" valign="bottom"><b>getName</b> () const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>hasActor</b> (vtkActor *actor)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>removeActor</b> (vtkActor *actor)</td></tr>
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<a class="el" href="classvtk_smart_pointer.html">vtkSmartPointer</a>&lt; vtkActorCollection &gt;&#160;</td><td class="memItemRight" valign="bottom"><b>getActors</b> ()</td></tr>
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Private 类型</h2></td></tr>
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typedef <a class="el" href="structpcl_1_1_point_x_y_z.html">pcl::PointXYZ</a>&#160;</td><td class="memItemRight" valign="bottom"><b>PointT</b></td></tr>
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typedef <a class="el" href="classpcl_1_1outofcore_1_1_outofcore_octree_base.html">pcl::outofcore::OutofcoreOctreeBase</a>&#160;</td><td class="memItemRight" valign="bottom"><b>OctreeDisk</b></td></tr>
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typedef <a class="el" href="classpcl_1_1outofcore_1_1_outofcore_octree_base_node.html">pcl::outofcore::OutofcoreOctreeBaseNode</a>&#160;</td><td class="memItemRight" valign="bottom"><b>OctreeDiskNode</b></td></tr>
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typedef boost::shared_ptr&lt; <a class="el" href="classpcl_1_1outofcore_1_1_outofcore_octree_base.html">OctreeDisk</a> &gt;&#160;</td><td class="memItemRight" valign="bottom"><b>OctreeDiskPtr</b></td></tr>
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typedef Eigen::aligned_allocator&lt; <a class="el" href="structpcl_1_1_point_x_y_z.html">PointT</a> &gt;&#160;</td><td class="memItemRight" valign="bottom"><b>AlignedPointT</b></td></tr>
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typedef std::map&lt; std::string, <a class="el" href="classvtk_smart_pointer.html">vtkSmartPointer</a>&lt; vtkActor &gt; &gt;&#160;</td><td class="memItemRight" valign="bottom"><b>CloudActorMap</b></td></tr>
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Private 属性</h2></td></tr>
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OctreeDiskPtr&#160;</td><td class="memItemRight" valign="bottom"><b>octree_</b></td></tr>
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uint64_t&#160;</td><td class="memItemRight" valign="bottom"><b>display_depth_</b></td></tr>
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uint64_t&#160;</td><td class="memItemRight" valign="bottom"><b>points_loaded_</b></td></tr>
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uint64_t&#160;</td><td class="memItemRight" valign="bottom"><b>data_loaded_</b></td></tr>
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Eigen::Vector3d&#160;</td><td class="memItemRight" valign="bottom"><b>bbox_min_</b></td></tr>
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Eigen::Vector3d&#160;</td><td class="memItemRight" valign="bottom"><b>bbox_max_</b></td></tr>
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<a class="el" href="class_camera.html">Camera</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>render_camera_</b></td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>lod_pixel_threshold_</b></td></tr>
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<a class="el" href="classvtk_smart_pointer.html">vtkSmartPointer</a>&lt; vtkActor &gt;&#160;</td><td class="memItemRight" valign="bottom"><b>voxel_actor_</b></td></tr>
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std::map&lt; std::string, <a class="el" href="classvtk_smart_pointer.html">vtkSmartPointer</a>&lt; vtkActor &gt; &gt;&#160;</td><td class="memItemRight" valign="bottom"><b>cloud_actors_map_</b></td></tr>
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<a class="el" href="classvtk_smart_pointer.html">vtkSmartPointer</a>&lt; vtkActorCollection &gt;&#160;</td><td class="memItemRight" valign="bottom"><b>cloud_actors_</b></td></tr>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="inherited"></a>
额外继承的成员函数</h2></td></tr>
<tr class="inherit_header pro_attribs_class_object"><td colspan="2" onclick="javascript:toggleInherit('pro_attribs_class_object')"><img src="closed.png" alt="-"/>&#160;Protected 属性 继承自 <a class="el" href="class_object.html">Object</a></td></tr>
<tr class="memitem:ad2d2ae664c852f5b1a90b9439e2dd136 inherit pro_attribs_class_object"><td class="memItemLeft" align="right" valign="top"><a id="ad2d2ae664c852f5b1a90b9439e2dd136"></a>
<a class="el" href="classvtk_smart_pointer.html">vtkSmartPointer</a>&lt; vtkActorCollection &gt;&#160;</td><td class="memItemRight" valign="bottom"><b>actors_</b></td></tr>
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boost::mutex&#160;</td><td class="memItemRight" valign="bottom"><b>actors_mutex_</b></td></tr>
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<hr/>该类的文档由以下文件生成:<ul>
<li>outofcore/include/pcl/outofcore/visualization/<a class="el" href="outofcore__cloud_8h_source.html">outofcore_cloud.h</a></li>
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